Wolfmen

Description
The Wolfmen that populate the Oberlands vary greatly in appearance. They tend to be slender but powerfully built, able to walk on their hind legs, as humans, elves and dwarves do, but also able to walk and run on all fours. With strong muscles for their size and powerful teeth and jaws, wolfmen are fearsome hunters. Most Wolfmen are capable of running at speeds of approximately 40 mph (approximately 64 kmph), though not for extended periods of time. They are, however, able to travel vast distances by travelling quickly throughout the day and night.

Coat colour ranges from almost pure white through various shades of blond, cream, and ochre to grays, browns, and blacks. Females tend to be more smoothly furred than males.

The senses of the wolfman are also highly developed. Though their sense of smells is weaker than those of specially bred hunting dogs, it is not uncommon for them to be able to pick up the smell of carrion from over 3km away. Their auditory perception is very sharp, being able to hear up to a frequency of 26 kHz, with it having been said their hearing is sharp enough to register the fall of leaves in autumn. Though their eyesight is less powerful than that of dogs, it far exceeds those of other mortal races, and their nightvision excels in comparison to the other races of Ilunia.

Approximately 10ft (3m) tall when standing on their hind legs, when on all fours they normally reach 5ft (1.5m).

Society
Unlike the other races throughout Ilunia, the Wolfmen have no true government or nation. Instead, they are divided into a series of clans and tribes, most of which roam the Oberlands nomadically, though some have established semi-permanent settlements with some agriculture. Examples of wolfmen tribes include the Rotezahn Tribe.

Wolfman tribes tend to be formed around an alpha pair, the male of which takes on the role of Chief of the Tribe. Despite misconception that only the alpha pair breed, they merely act as the most prosperous pair, "ruling" the tribe and guiding it. Other wolven pairs in the tribe breed frequently, each usually bearing 4-6 pups, occasionally more, though not all survive. Typically, the Chieftain of a tribe grooms his sons to succeed him, and once he is killed, either his children fight amongst themselves for the right to rule (usually to the death), or they are cast aside by a stronger influence within the tribe, who takes on the role of Chief for himself.

Wolven tribes tend to carve out territories or ranges for themselves, which they wander and hunt it. Occasionally, trepasses into other ranges result in tribal warfare, including raids and skirmishes.